AI Insights · Timothy · September 2022
Top 5 Slime Games Performance in Russia Q3 2022
Explore the performance metrics of the top 5 slime games on the unified platform in Russia during Q3 2022, including trends in downloads, revenue, and active users.
Slime games have captured the interest of many users in Russia. Let's delve into the performance of the top 5 slime games on a unified platform during Q3 2022.
Goo: Slime simulator, ASMR from Exomind LTD experienced fluctuations in both weekly revenue and active users. Weekly revenue peaked at approximately $177 in the week of July 4 and then saw a gradual decline, stabilizing around $128 by the end of September. Weekly downloads saw a dramatic drop from 4.7K in early July to single digits by late September. Active users also decreased significantly from around 4.9K in early July to 157 by the end of September.
Slime Games: ASMR Simulator by Shake It showed a more consistent performance. Weekly downloads maintained a strong presence, starting at 32.3K in late June and slightly tapering off to 17.3K by the end of September. The app saw a peak of 162.1K active users in early July, which gradually decreased to around 102K by the end of the quarter. Weekly revenue fluctuated, hitting a high of $88 in early July and ending at $12 by late September.
Fluid Simulation by Pavel Dobryakov had a steady performance. Weekly downloads hovered around the 400-500 mark throughout the quarter, peaking at 554 in mid-September. Active users remained relatively stable, with a slight increase from 1.2K in early July to 1.3K by mid-September. Weekly revenue was modest, peaking at $44 in late July and stabilizing around $25 by the end of September.
World of Slime Simulator Games by Solid Apps INC saw low but consistent engagement. Weekly downloads were minimal, peaking at 16 in early August. Active users remained below 60 throughout the quarter, starting at 57 in late June and decreasing slightly to 38 by the end of September. Weekly revenue was also modest, peaking at $29 in mid-September.
Girls Slime Simulator Games from Time Out Apps Inc had minimal activity. Weekly downloads remained in single digits for most of the quarter, with a peak of 14 in late September. Weekly revenue was low, peaking at $15 in late June and stabilizing around $11 by the end of September.
These insights were gathered from Sensor Tower, where you can find more detailed data and trends.